Dec 26, 2008, 01:17 PM // 13:17
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#21
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Lion's Arch Merchant
Join Date: Nov 2008
Profession: Mo/
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We Kurzicks are simply much more superior. We have knowledge and power. It is a pity for the Luxons, going against the Gods. Don't get your hopes up just because the turtle out ran the rabbit once. This is completely irrelevant.
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Dec 26, 2008, 01:20 PM // 13:20
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#22
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Wilds Pathfinder
Join Date: Jul 2005
Guild: We Farm Your [트두므s]
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Quote:
Originally Posted by Klem Da Aussie
idk but what i see alot on the lux side is bots that just follow the nearest thing (but not enemies) and if that thing dies it switches to another thing.
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Target nearest ally/Party hotkey bots are plaguing both FA and JQ. Me thinks it's time for ANet to disable those functions in PvP for anything other than high-end PvP modes. We all know /report isn't going to get anything serious done about them in the short term, and tbh I think the majority of people would love to see bots not able to hit a hotkey to be able to follow somebody around and leech, even if it came at the expense of the follow hotkey functions. There should be a faction gain rate penalty for the frequent leechers (since that is why they leech in the first place). Don't just keep them out. Keep their gain rate down for a time even when they can get back in.
Seriously - this is why we can't have nice things. Do any legit players even use the follow party member hotkeys in things such as FA/JQ/AB? Hell, I even see people running multiple accounts botting their secondaries onto their primary (ie. 2nd and 3rd accounts follow around the account they're actually playing) to farm Balth faction for z-keys. Get these bottable people out of my FA/JQ/AB ANet!
Last edited by TideSwayer; Dec 26, 2008 at 01:31 PM // 13:31..
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Dec 26, 2008, 01:24 PM // 13:24
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#23
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Desert Nomad
Join Date: Jun 2005
Guild: Dvd Forums [DVDF]
Profession: E/
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I've seen a couple posts mention bots. Either I do not notice them or they are not as common on the Kurzick side. I could be because there are so many more Kurzicks wanting to play that the chance of getting a bot is less than compared to the Luxon side or there are simply less bots on the Kurzick side. Most Kurzicks are pretty good at reporting leechers as well, if that counts for anything.
As for teamwork? Kurzicks really have no teamwork either. You enter by yourself and you play by yourself. Sometimes you will get monks to heal you (that's their job right?) and other times not. I would say the most words that are said in the beginning of the match are "4-0-4" or "keep purple and yellow and we win" or "person with speed boost go yellow". Of course if we start losing, you see more words in teamchat
Half the time I get a team with necro bombers and RoJ smiters and the other half it's a grab bag of builds. People do sync, but it's not too common. Once I saw players named "The Yellow Quarry" and "The Purple Quarry". Those two said "The Green Quarry" didn't make it in.
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Dec 26, 2008, 01:55 PM // 13:55
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#24
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Grotto Attendant
Join Date: Mar 2006
Location: Done.
Guild: [JUNK]
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I'd imagine that the Kurzick side (as a whole and not as a side in JQ) just has more people that are playing to win.
The people that wanted to get the title as fast as possible gravitated to the Kurzick side and unless one is a Luxon fan, there really was no reason to go the turtle-way.
And now after the nerfs - these people are still playing to win.
Just in different areas.
You probably have better players on the Kurzick side - but the reason why they are on the Kurzick side is because that side is easier.
EDIT:
Quote:
Originally Posted by Reflect
they are completelly the same dificulty level for both factions
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I mean that the Kurzick side as whole offers an easier way to advance the title.
You had HFFF and anyone who just wanted the title (and they didn't care which faction they get it from) would have to be insane to go Luxon. A better player will not choose a side that is at a disadvantage if he is trying to win.
And now - even if the SPECIFIC arena map is balanced - the Kurzick side will have better players because the better players went Kurzick since it's (or was) at an advantage in other places.
Last edited by upier; Dec 26, 2008 at 03:24 PM // 15:24..
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Dec 26, 2008, 02:05 PM // 14:05
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#25
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Krytan Explorer
Join Date: May 2007
Location: Varna,Bulgaria
Guild: Glob Of Ectospasm [GoE]
Profession: W/
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lmao
they are completelly the same dificulty level for both factions
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Dec 26, 2008, 02:14 PM // 14:14
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#26
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Forge Runner
Join Date: Apr 2006
Location: Western Australia.
Guild: Crystal Mountain [CM]
Profession: W/
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Simple:
Kurzick's rule.
:P
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Dec 26, 2008, 02:38 PM // 14:38
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#27
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Krytan Explorer
Join Date: May 2006
Location: My dog let's me crash at her place.
Guild: POB
Profession: R/
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wow, i take a break for a few months and people are playing jade quarry?
i think i'm going to check this out. having only played fa (both kurzick and luxon in the days when it was <1k faction reward) i'd imagine that it's tactically a mirror of that...
in aspenwood:
1. kurzicks have the tactical advantage if the kurzicks and luxons both know what they're doing. my biggest successes as Luxon have been with single-target DPS (since the goal is really to kill one guy...pretty straight-forward...gives the luxons a bonus since the instinct to zerg is innate in gamers when in unfamiliar circumstances)
2. luxons have the significant advantage when both sides are dumb-zerging. my biggest successes as a kurzick have been on my monk (a healing prot/bond) when the luxons have little idea what they're doing.
interestingly, the 2 arenas seem to be setup as blatantly offensive vs defensive. in the nature of this game, that gives an advantage to the offensive team unless the defenders know what they're doing. the omfg-damage team will still win.
my guess is once a few luxons play kurzick, the kurzicks will not be able to walk all over us as easily as we did over kurzicks in the first couple years of fa.
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Dec 26, 2008, 02:38 PM // 14:38
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#28
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Krytan Explorer
Join Date: May 2006
Location: My dog let's me crash at her place.
Guild: POB
Profession: R/
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wtf? second post?
in that case let me state that my favorite cake is cheesecake and therefor i prefer pie.
Last edited by Voltar; Dec 26, 2008 at 02:43 PM // 14:43..
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Dec 26, 2008, 03:04 PM // 15:04
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#29
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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Quote:
Originally Posted by Voltar
interestingly, the 2 arenas seem to be setup as blatantly offensive vs defensive.
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And this is why there will never be a balance in such an arena. You can try to push power to one side or the other as much as you want, but one side is always going to have a clear advantage over the other from some standpoint.
That's one reason why I'd prefer JQ, regardless of which side had a streak. The arena itself is symmetrical, so both sides should have an even chance of winning, as well as even benefits/constraints.
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Dec 26, 2008, 09:13 PM // 21:13
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#30
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Desert Nomad
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Quote:
Originally Posted by Shayne Hawke
And this is why there will never be a balance in such an arena. You can try to push power to one side or the other as much as you want, but one side is always going to have a clear advantage over the other from some standpoint.
That's one reason why I'd prefer JQ, regardless of which side had a streak. The arena itself is symmetrical, so both sides should have an even chance of winning, as well as even benefits/constraints.
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which is why FA should randomly assign one team to offense and one team to defense each game. it would be like playing one bomb in halo 3 on high ground, and one bomb in halo 3 on high ground is fun. just think of the turtles as the bombs and that guy you have to kill as some random dude standing on top of the bomb planting spot that you have to kill first because his girth is blocking the bomb planting spot.
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Dec 27, 2008, 01:20 AM // 01:20
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#31
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Frost Gate Guardian
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Quote:
Originally Posted by Rhamia Darigaz
which is why FA should randomly assign one team to offense and one team to defense each game.
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That would be fun.
@OP
I assume that Kurzicks are simply better trained because of Aspenwood. :P
Instead of having NPCs do all the work Kurzicks actually have to fight there... Months and years of fighting Turtles, perfectly synchronised Coward spamming warriors and decent mine NPCs while having only completely useless NPCs themselves simply made them better fighters :P.
Last edited by Therlun; Dec 27, 2008 at 01:23 AM // 01:23..
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Dec 27, 2008, 01:48 AM // 01:48
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#32
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Ascalonian Squire
Join Date: Sep 2006
Location: Canada
Guild: Dragons of Irythia [DOI]
Profession: Mo/
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It could also be that the notion that Kurzicks win more often at JQ is fueling itself. Those who have no allegiance to either faction would likely play on the "winning side". :P
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Dec 27, 2008, 06:36 AM // 06:36
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#33
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Grotto Attendant
Join Date: Aug 2007
Location: Canada
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Yes, we do dominate. It's practically a law of physics.
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Dec 27, 2008, 06:47 AM // 06:47
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#34
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Grotto Attendant
Join Date: Jan 2007
Location: Niflheim
Profession: R/
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I've heard somewhere that Luxons enjoy being overpowered.
*tee hee hee*
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Dec 27, 2008, 07:17 AM // 07:17
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#35
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Krytan Explorer
Join Date: Mar 2007
Location: Rocky (Dragon)Mountains
Profession: Mo/Me
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Well, just look at the buildings, the clothes, the langauge, the weapons etc etc of the kurzicks. These are way better than anything a stupid luxon ever came up with.
Face it, it's kurzick time!
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Dec 27, 2008, 07:24 AM // 07:24
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#36
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Desert Nomad
Join Date: Oct 2006
Location: Earthrealm
Profession: W/A
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We just let you guys win...constantly haha.
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Dec 27, 2008, 07:38 AM // 07:38
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#37
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Hugs and Kisses
Join Date: Oct 2005
Guild: Scars Meadows
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Went to Jade Quarry today to see how dominant the Kurzicks really are there. I went 15-1 on Kurzick side, the only loss ended at 9-10.
It's weird that one faction is so dominant on this map - it's fairly balanced and you'd see each team running very similar builds (i.e. dark aura suicide bombers, mo/p with speed boosts for the carriers, etc). As far as leechers, there were only 3 that I ever saw on kurzick side out of those 16 matches. Not sure about Luxon side - usually when there are leechers you see people complaining in all chat, but that didn't seem to be the case. I can't vouch for if they did have a lot or not though, just an assumption that they had around the same as us.
Still I'm not quite sure WHY the Kurzicks dominate so much. Saying it's player skill seems very unlikely - if it were the case then it'd equally reflect in other types of alliance battles. Bots, I'm not sure on. I'd like to think I'd notice the opposing team just running from target to target but who knows, maybe I was blinded by all that sexy faction I was gaining. :s
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Dec 27, 2008, 09:43 AM // 09:43
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#38
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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I have about a 90% win ratio as a kurzick (with a very significant amount of games played since update). It's simple why kurzicks win. Because we give suxons a hard beating at night when we sync JQ, and greatly discourage all the semi-intelligent suxons from coming back again. What results is that only the stupid suxons or clueless ones keep coming back for more.
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Dec 27, 2008, 10:08 AM // 10:08
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#39
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Krytan Explorer
Join Date: May 2005
Location: aggro bubble
Guild: [RD];[FW];[GOTS];[baed];[kiSu]
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I've been playing a lot of JQ over the past week and I really can't say that Luxons lose more than Kurzicks. It feels pretty even tbh. Most games just tend to end in a complete disaster for either the Kurzicks or the Luxons. There is terribaeds everywhere.
This is during euro hours.
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Dec 27, 2008, 04:42 PM // 16:42
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#40
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Academy Page
Join Date: Jun 2008
Location: Chicago, IL
Guild: Fish Sphere [pH]
Profession: R/Mo
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I would assume it has something to do with DIVINE AMBASSADOR. Although i do notice that i have around a 80-90% win ratio also(kurzick side), but that could be because i always sync with people who don't suck at this game.
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